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Future development for the Arduino Compiler
October 30, 2015
5:46 pm
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wegunterjr
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August 25, 2015
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Do you have a list of future capabilities of the compiler?   

October 30, 2015
5:57 pm
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filipealtoe
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March 12, 2015
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We haven't released a road map. We have been collecting feedback from the community on the features folks would like to see, and have been prioritizing the inclusion of the top requested features on releases made since the product came live.

We have an ongoing post on the following link in case you would like to make some suggestions.

http://www.geverywhere.com/for.....wish-list/

Cheers Filipe
December 6, 2015
5:59 pm
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tronron
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August 5, 2015
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If I install the ESP 8266 board package in the Arduino compiler, will this allow ACC4LC to compile for the ESP 8266?

December 6, 2015
6:06 pm
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filipealtoe
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We don't officially support this target. However, once it is installed on the Arduino IDE it will show up as a target on the compiler also. We can't guarantee all features of the compiler will properly work on the 8266. 

Filipe

Cheers Filipe
December 7, 2015
4:05 pm
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tronron
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I understand you are developing an ESP 8266 like "stamp", that will run labview, due to release in Dev 2015 (this month). When will it be available to evaluate?

December 7, 2015
4:23 pm
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filipealtoe
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We are running a little behind on the Stamp but we are hoping to release it by the end of December. 

Cheers Filipe
January 28, 2016
9:02 pm
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tronron
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August 5, 2015
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Noticed the release of the new PWS, and the supporting Labview palette. Looks fantastic! Cant wait to get my hands on several. Have a question - there are a number of items on the new palette that in principle may not be PWS specific, for example "de-bounce", on an input pin. Can these items be used on other targets, or do they only apply to the PWS?

January 28, 2016
9:07 pm
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filipealtoe
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Hello;

The PWS palette shows a collection of PWS specific VIs plus the primitives that were also included in the Arduino Compatible Compiler palette. This is to offer a more convenient experience to the user so all supported VIs would be combined into a single palette when programming the PWS. As far as the more general API VIs on that palette, though they are not PWS specific, those were only verified  on the PWS target. This is my long winded way of saying that even though they may work on other targets, they are not officially supported. Wink

Thanks

Filipe

Cheers Filipe
January 28, 2016
10:42 pm
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tronron
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Thanks for the fast response, Filipe... Understood.

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